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Strategy & Design Worksheet
Kickoff document for engineering notebook — consolidates activities from kickoff through design concept selection.
Purpose
Objectives
Instructions
TEAMS
6369 / 6773
SEASON
2026
METHODOLOGY
Top-Down Design
The Plan
Task guide from kickoff prep through concept selection. Follow in order. Click checkboxes to mark complete.
This worksheet guides and documents strategy and design planning actions. All tabs are linked from this section.
Kickoff Prep
Assign Work Groups
Admin Prep Team Captains
Watch Kickoff Stream Team Captains
Kit of Parts & Field Elements
Setup Software
Define the Problem
Analyze and Document Game Rules
Research
Analyze Strategies
Generate Specifications
Identify Robot Specifications
Develop & Evaluate Concepts
Brainstorm & Prototype
Choose Concept
Final Selection
Game Rules
Review game manual and record pertinent rules that drive robot design.
Intaking Locations
Know where to intake game pieces, difficulty, and value from each location.
LocationDifficultyValue
Hi Diff / Lo Val → Skip
Hi Diff / Hi Val → Consider
Lo Diff / Lo Val → Consider
Lo Diff / Hi Val → Must Do
What does this mean to us?
Ranking Points
RPs determine final ranking for playoffs — usually more important than raw points.
TaskPointsDifficulty
What does this mean to us?
Scoring
TaskPointsDifficulty
What does this mean to us?
Points Per Second Analysis
TaskTime Per CyclePoints Per Second
Analysis
Defense Opportunities
TaskDifficultyValue
Penalties
TaskPenalty PtsImpact
Robot Design Constraints
ConstraintValue
Max Frame Size27.5 × 27.5" MAX SQUARE
Rules Q&A
QuestionAnswer
CPM Analysis
Scenario: Drive to pose Shooter (score from positions 4, 5, 6, 7)
10
Total Cycles
264
Total Points
69.6s
Time Used
Assumptions
Intake time: 10 sec
Recover time: 0.081 sec
Spin up time: 0.9 sec
Speed: 10 fps
Cycle window: 105 sec (omits 15s auton + 30s endgame)
Analysis

Shooters require time to spin up to speed and recover between shots to maintain accuracy. This accounts for the most lost time. Prototyping will better account for spin up and recovery times as this simulator uses reCalc numbers to simulate.

Strategy Analysis
Study how the game may be played to develop possible strategies affecting robot design.
Strategy Summary

Auto: Be able to empty pre-load, take 24 fuel from depot or go under the trench, fill hopper and come back and shoot, end with a climb with room for more cycles if possible. NEEDING to win Auto. Teleop: Bar minimum get 100 fuel (getting the Energized RP) and a max around 250, with optimal ability to shunt balls from any zone to ours (40–50 ball cycles, 3 shunt cycles per inactive period).

Anticipated Robot Archetypes
ArchetypePros/ConsCPMScore Potential
~50
~80
~120
~200
Game Simulation Takeaways
SWOT Analysis
Strengths
Weaknesses
Opportunities
Threats + Countermeasures
Engineering Solution Opportunities
SubsystemCapabilityBenefitDifficulty
Programming Solution Opportunities (6369)
CapabilityBenefitDifficultyValue
Robot Specifications
List robot capabilities and qualities. Prioritize critical path tasks first.
Robot Capabilities
CapabilityDescriptionBy When
<1 second intake timeBravo
Minimum 24 ball storageBravo
Under 22"Bravo
Level 1Bravo
Level 3Charlie
Hooded ShooterBravo
Turreted ShooterBravo
Shooter range 2–20'Bravo
Robot Qualities
QualityTargetNotes
WeightWeight target
CGLow or high
Drivebase dimensions27×27"
Drive gear ratioHi speed or hi accel
Drivebase typeSwerve or tank
Reliability
Programming Priorities
#TaskBy WhenNotes
1Turret coded and tested with close and long range trackingBravoCritical path: 100% Mobility
2Hood with distance tracking and variationBravoCritical path: Touch it Own
3Flywheels tuned with exact velocityBravoCritical path: 100 in 1 Scoring
4"Do we have a ball" reflective sensorsBravo
5Full field localizationBravo
6Mechanisms other than mentioned programmedBravo
Prototype Tasks
Specific prototype tasks needed to answer key design questions.
Be specific and detailed. State if CAD is required. Avoid multitasking leads or set a priority order. Each task must be replicated in the EN along with the end result.
Tasks
TaskLeadGroup Members
Shooter compression, wheel compression, speedGrayson
Intake wheel type, compression. Test star wheels and geko wheels. Can balls push other balls up and out of the way when intaked up?Nick
Testing rubber coated belts for the transferNisith
Evaluate Concepts
Evaluate concepts to choose one. Design Team only.
Concept Overview
CriteriaPast Robot (Baseline)Concept 1Concept 2Concept 3
Archetype
Anticipated CPM
Proven CAD Geometry?
Simplicity Level
MetricBaselineC1C2C3
Number of Subsystems
Scoring DOFs
Number of Handoffs
Custom Concepts
Weighted Matrix
Assign value 1–5 for each concept. Higher is better.
Design Difficulty (×1)
3
Custom designs, tight fits, many subsystems, and handoffs add difficulty
Build Difficulty (×1)
3
Look at old robots — if we haven't done it before or many subsystems
Programming Difficulty (×1)
2
Many DOFs and subsystems add difficulty
Risk Level (×1)
3
How far within or outside of the team's capabilities
Robot Capability (×1)
3
CPM Performance
BASELINE
14
CONCEPT 1
CONCEPT 2
CONCEPT 3
Work Groups
Design roles, kickoff groups, CAD and programming assignments for both 6369 and 6773.
Design Team 6369 (Lead: Brady)
SubteamLeadCAD Lead
Drive BaseMadison & GarrettKevin
IntakeDrewAbbey
ScoringNisithGrayson
ClimbJamesAmy
IndexSainaMalak
Design Team 6773 (Lead: Nitin)
SubteamLeadCAD LeadMembers
Design Strategy + Master SketchKrishKrish
IntakeAbhiAmeliaSid
Outtake/ScoringDharunKrishPradyun, Aayush
Climb/EndgameLukeAdityaRishaan
Drivebase/WiringSpoorthiHannahEmmett